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	<title>Matt's Blog&#187; Flagged</title>
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	<link>http://www.lesnewski.net/blog</link>
	<description>Random musings of a Solaris Engineer...</description>
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		<title>EVE Blog Banter #8: Improved autopilot (IAP)</title>
		<link>http://www.lesnewski.net/blog/gaming/eve-blog-banter-8-improved-autopilot-iap/</link>
		<comments>http://www.lesnewski.net/blog/gaming/eve-blog-banter-8-improved-autopilot-iap/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 18:23:20 +0000</pubDate>
		<dc:creator>Mordozan</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Flagged]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[autopilot]]></category>
		<category><![CDATA[EVE Blog Banter]]></category>
		<category><![CDATA[warp gate]]></category>
		<category><![CDATA[warp to zero]]></category>

		<guid isPermaLink="false">http://www.lesnewski.net/blog/?p=660</guid>
		<description><![CDATA[This is the excerpt of your first post template...]]></description>
			<content:encoded><![CDATA[<p><em>Welcome to the eighth installment of the <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.crazykinux.com');" href="http://www.crazykinux.com/search/label/eve%20blog%20banter" target="_blank">EVE Blog  Banter</a> , the monthly EVE Online blogging extravaganza created by <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.crazykinux.com');" href="http://www.crazykinux.com/" target="_blank">CrazyKinux</a> . The <a onclick="javascript:pageTracker._trackPageview('/outbound/article/www.crazykinux.com');" href="http://www.crazykinux.com/search/label/eve%20blog%20banter" target="_blank">EVE Blog  Banter</a> involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed <a title="mailto:crazykinux@gmail.com CTRL + Click to follow link" href="mailto:crazykinux@gmail.com" target="_blank">here</a> . Check out other <a title="http://www.crazykinux.com/search/label/eve%20blog%20banter CTRL + Click to follow link" href="http://www.crazykinux.com/search/label/eve%20blog%20banter" target="_blank">EVE Blog  Banter</a> articles at the bottom of this post!</em></p>
<p><em>This month’s topic comes  to us from me, Ga’len at <a title="http://www.eve-druid.com CTRL + Click to follow link" href="http://www.eve-druid.com/" target="_blank">The Wandering Druid of Tranquility</a>.  He  asks: “<span class="Apple-style-span" style="font-weight: bold;">What new game mechanic or mechanics would you like to see created and brought into the EVE Online universe and how would this be incorporated into the current game universe?  Be specific and give details, this is not meant to be a ‘nerf this, boost my game play’ post like we see on the EVE forums.”</span></em></p>
<h3>I would like to see an improved Autopilot skill as a trainable item under the Navigation skill category.</h3>
<p>Under the current system, autopilot, puts the ship about 15km from the warp gate adding minutes (depending on type of ship) of travel time to each hop.  While arguments can be made on either side, any seasoned pilot will warp to zero to minimize jump time, chances of getting suicide ganked, instead of using autopilot the entire way.</p>
<p>As a trainable skill, make IAP, short for improved autopilot shorten this distance with level V being the equivalent of  &#8216;warp to zero.&#8217;   Warping to zero while it improves your chances against getting suicide ganked, it is no guarantee as I can <a href="http://twitter.com/Mordozan/statuses/1939955144" target="_blank">personal attest to</a>.   Capsuleers should be able to do something to protect themselves against that tactic and this would be a step in that direction.</p>
<p>EVE is a big place, I&#8217;ve heard it said that there is really no reason to travel from one end to the other as its all pretty much the same.  IAP would help the explorer in all of us and make those 40+ jumps more bearable.  I&#8217;ve only been in game since Feb and already keeping up with all my stuff is becoming a logicstical nightmare.  I can only imagine the woe&#8217;s of veteren capsuleer of lugging their stuff around.  While I may not plan from the onset a 40+ jump, having to make the same round trip several times is very fustrating to say the least.</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
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		<item>
		<title>COSMOS Missions are no joke&#8230;</title>
		<link>http://www.lesnewski.net/blog/gaming/cosmos-missions-are-no-joke/</link>
		<comments>http://www.lesnewski.net/blog/gaming/cosmos-missions-are-no-joke/#comments</comments>
		<pubDate>Sat, 23 May 2009 16:26:32 +0000</pubDate>
		<dc:creator>Mordozan</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Flagged]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[babblefish]]></category>
		<category><![CDATA[cosmos]]></category>
		<category><![CDATA[faction]]></category>
		<category><![CDATA[missions]]></category>
		<category><![CDATA[PROTIP]]></category>
		<category><![CDATA[pve]]></category>
		<category><![CDATA[standing]]></category>

		<guid isPermaLink="false">http://www.lesnewski.net/blog/?p=532</guid>
		<description><![CDATA[So yesterday one of the custom channels mentions huge factional standings gains coming from COSMOS missions.  I&#8217;m intrigued as I&#8217;ve been slowly grinding Caldari State faction by running level one mission out in Gallente space while avoiding the war targets of our current wardec.  Only thing is the site with the COSMOS mission running secrets [...]]]></description>
			<content:encoded><![CDATA[<p>So yesterday one of the custom channels mentions huge factional standings gains coming from COSMOS missions.  I&#8217;m intrigued as I&#8217;ve been slowly grinding Caldari State faction by running level one mission out in Gallente space while avoiding the war targets of our current wardec.  Only thing is the site with the <a title="ALCATRAZZ99's COSMOS DATABASE" href="http://babelfish.yahoo.com/translate_url?doit=done&amp;tt=url&amp;intl=1&amp;fr=bf-home&amp;trurl=http%3A%2F%2Fhb3.info%2Fcosmos&amp;lp=de_en&amp;btnTrUrl=Translate" target="_blank">COSMOS mission running secrets</a> are in German, but in the same breath, tell this is easily overcome using <a title="Yahoo's Babblefish" href="http://babelfish.yahoo.com/">Yahoo&#8217;s babblefish.</a> At the very least <a href="mailto:info@hb3.info?subject=COSMOS DATABASE">ALCATRAZZ99</a> in English is a challenging in its own right after being translated.  But thankfully one can get the gist of what is being said.  Points to ponder, he makes allot of blessings (fly safe, etc) and suggests bringing a small arsenal of ships from frigate, salvager, hauler, to battlecruiser/battleship.</p>
<p>The hook is set and 23 hops later I&#8217;m my way to the solar system &#8220;Otitoh&#8221; to find an agent named Taru Kubona.  Notice I didn&#8217;t mention a station, for the most part COSMOS agents aren&#8217;t aboard stations like normal agents, they are in &#8220;space&#8221;.  <span style="color: #ff0000;">It is also important to note that don&#8217;t abandon or fail to complete a mission from an agent because you only get one chance. Mission must be completed in 6 days.<br />
</span></p>
<p><span style="color: #000000;">So I get my first mission Taru and given the mission &#8220;Finders Keepers&#8221; and Taru is coveting some gears being held by some pirates in the nearby system of &#8220;Sakkikainen</span>&#8221; in their headquarters.  Seems simple enough, well I was flying my Caracal (Caldari cruiser) and there was two other mission runners at the accelleration gate cleaning up the rats guarding it.  I pop two rat frigates before the fight is over and  I&#8217;m unable to use the gate because its locked out from cruisers and larger ships.  I&#8217;m commited at this point so I go and fetch my Kestrel (Caldari Frigate).  So now I&#8217;m all set, got the right ship, I&#8217;m back at the gate and I warp in&#8230;  &lt;WEBBED/SCRAMMED&gt;&lt;MULTITUDE OF EXPLOSIONS&gt; &lt;PSSSSHHHTTT&gt;  It&#8217;s been awhile since I&#8217;ve lost a ship, bummer.  But at least I get away in my pod and head to Jita which is pretty close by to fit out another ship.  <span style="color: #0000ff;"><span style="color: #000000;">One</span> PROTIP<sup class="arialwhitemini">TM</sup> <span style="color: #000000;"> I read awhile back wa<span style="color: #000000;">s</span></span><span style="color: #000000;">, </span>&#8220;Always use the largest ship the accelleration gate will allow.</span><span style="color: #0000ff;">&#8220;</span></p>
<p>I head back to &#8220;Sak&#8221; in my newly fitted dessy, a Gallente Catalyst, but the rats have respawned at the gate.  I try to peel one of them off by getting its attention with some antimatter S rounds.  Bring it he does and several of  his buddies with him, rinse and repeat my Kestrel snafu and I log for the night as its 01:30 AM to mull over my mistakes.</p>
<ul>
<li>There were two other pilots at the gate when I first got there, I breifly chatted with the one in the Drake (Caldari Battlecruiser) and he was clearing the rats for his frigate because, &#8220;They almost killed me.&#8221;</li>
<li>When I first entered the room there were allot of wrecks, so in retrospect, the blob of rats near the gate exit was the likely result of a bad &#8220;pull&#8221; by a previous pilot.</li>
<li>6 day clock is ticking and I&#8217;m down about 100 million ISK, are COSMOS missions even possible solo?</li>
<li>Played too long, sometimes enough is enough when the odds are stacked against you and your fatigued and its no longer fun.  Rack time for this capsuleer and perhaps tomorrow will bring a fresh perspective and new ideas.</li>
</ul>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
<a title="Get the latest updates, follow Mordozan on Twitter!" href="http://twitter.com/Mordozan" target="_blank">Get the latest updates, follow Mordozan on Twitter!</a><br />
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		<title>2004 Chevrolet Corvette: Commemorative Edition Celebrates Racing Success, and Improves the C5 Breed</title>
		<link>http://www.lesnewski.net/blog/corvette/2004-chevrolet-corvette-commemorative-edition-celebrates-racing-success-and-improves-the-c5-breed/</link>
		<comments>http://www.lesnewski.net/blog/corvette/2004-chevrolet-corvette-commemorative-edition-celebrates-racing-success-and-improves-the-c5-breed/#comments</comments>
		<pubDate>Tue, 21 Apr 2009 19:05:09 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Corvette]]></category>
		<category><![CDATA[Flagged]]></category>
		<category><![CDATA[corvette]]></category>

		<guid isPermaLink="false">http://www.lesnewski.net/blog/?p=331</guid>
		<description><![CDATA[DETROIT, MICH. &#8211; Since its inception in 1997, the fifth-generation Chevrolet Corvette has created a remarkable string of performance achievements, on the road and on the racetrack. For 2004, the final chapter in the C5 era, this tradition continues with the Commemorative Edition Corvette, celebrating Corvette Racing&#8217;s historic Le Mans victories and delivering technology that [...]]]></description>
			<content:encoded><![CDATA[<p><strong>DETROIT, MICH. &#8211; </strong>Since its inception in 1997, the fifth-generation Chevrolet Corvette has created a remarkable string of performance achievements, on the road and on the racetrack. For 2004, the final chapter in the C5 era, this tradition continues with the Commemorative Edition Corvette, celebrating Corvette Racing&#8217;s historic Le Mans victories and delivering technology that once again improves the breed.    <a href="http://www.corvettemuseum.com/specs/2004/index.shtml" target="_blank"> (more&#8230;)</a></p>
<p><img class="alignright" src="http://www.corvettemuseum.com/specs/2004/images/Image6.jpg" alt="Image6 2004 Chevrolet Corvette: Commemorative Edition Celebrates Racing Success, and Improves the C5 Breed" width="668" height="300" title="Image6 photo" /></p>
]]></content:encoded>
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		<item>
		<title>Market Centers and Trade Hubs</title>
		<link>http://www.lesnewski.net/blog/gaming/market-centers-and-trade-hubs/</link>
		<comments>http://www.lesnewski.net/blog/gaming/market-centers-and-trade-hubs/#comments</comments>
		<pubDate>Sun, 19 Apr 2009 01:43:20 +0000</pubDate>
		<dc:creator>Mordozan</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Flagged]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[eve]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[market center]]></category>
		<category><![CDATA[star map]]></category>
		<category><![CDATA[trade hub]]></category>

		<guid isPermaLink="false">http://www.lesnewski.net/blog/?p=292</guid>
		<description><![CDATA[TIP: Find the big orange blobs.  Star Map &#62; Statistics &#62; (o) Average pilots in space in the last 30 min or (o) Number of pilots currently docked and active. Market Centers Jita &#8211; Caldari Rens  &#8211; Minmatar Amarr  &#8211; Amarr Oursulaert &#8211; Gallente Trade Hubs Aunia Alentene Dodixie Villore Orvolle Stacmon Hek Kakakela Motsu [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" style="vertical-align: bottom;" src="http://www.eveonline.com/screenshots/10032009/01n.jpg" alt="01n Market Centers and Trade Hubs" width="650" height="406" title="01n photo" /></p>
<p><em>TIP: Find the big orange blobs.  Star Map &gt; Statistics &gt; (o) Average pilots in space in the last 30 min or (o) Number of pilots currently docked and active.</em></p>
<h3>Market Centers</h3>
<ul>
<li>Jita &#8211; Caldari</li>
<li>Rens  &#8211; Minmatar</li>
<li>Amarr  &#8211; Amarr</li>
<li>Oursulaert &#8211; Gallente</li>
</ul>
<h3>Trade Hubs</h3>
<ul>
<li> Aunia</li>
<li>Alentene</li>
<li>Dodixie</li>
<li>Villore</li>
<li>Orvolle</li>
<li>Stacmon</li>
<li>Hek</li>
<li>Kakakela</li>
<li>Motsu</li>
<li>Tash-Murkon</li>
</ul>
<p><em>Note: Work in progress, so please feel free to correct me, and/or make suggestions.</em></p>
<p>ref: <a href="http://www.ombeve.co.uk/Eve_Regions.pdf" target="_blank">2d EveMaps</a>(OMB) free, <a href="http://www.eveonline.com/eon/strategicmaps.asp" target="_blank">EvE Strategic Maps</a> ($$), <a href="http://wiki.eveonline.com/wiki/Trade_hub" target="_blank">Trade_Hub</a>(wiki), <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1045597" target="_blank"> Market Centers</a>(forums), <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1041568" target="_blank">Trade Hubs</a>(forums)</p>
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		<item>
		<title>Standings and Security Status in EVE</title>
		<link>http://www.lesnewski.net/blog/gaming/standings-and-security-in-eve/</link>
		<comments>http://www.lesnewski.net/blog/gaming/standings-and-security-in-eve/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 19:53:44 +0000</pubDate>
		<dc:creator>Mordozan</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Flagged]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[criminal]]></category>
		<category><![CDATA[eve]]></category>
		<category><![CDATA[faction]]></category>
		<category><![CDATA[security status]]></category>
		<category><![CDATA[standings]]></category>

		<guid isPermaLink="false">http://www.lesnewski.net/blog/?p=265</guid>
		<description><![CDATA[The past couple of days, standings, has been a topic of discussion in our corp after a vet got popped by faction navy in space where he didn&#8217;t have good standing.  The  Missions_Guide sheds light on this in the following sections.  Basically if your standing is -2.0 or higher you cannot get missions with that [...]]]></description>
			<content:encoded><![CDATA[<p>The past couple of days, standings, has been a topic of discussion in our corp after a vet got popped by faction navy in space where he didn&#8217;t have good standing.  The  <a href="http://wiki.eveonline.com/wiki/Missions_guide" target="_blank">Missions_Guide</a> sheds light on this in the following sections.  Basically if your standing is -2.0 or higher you cannot get missions with that faction/corp, and if your -5.0 or higher faction navy can and will pop you.<a href="http://wiki.eveonline.com/wiki/Missions_guide#Standings"></a></p>
<ul>
<li class="toclevel-1"><a href="http://wiki.eveonline.com/wiki/Missions_guide#Standings"><span class="tocnumber">5</span> <span class="toctext">Standings</span></a></li>
<li class="toclevel-1"><a href="http://wiki.eveonline.com/wiki/Missions_guide#Modifying_Standings"><span class="tocnumber">6</span> <span class="toctext">Modifying Standings</span></a></li>
<li class="toclevel-1"><a href="http://wiki.eveonline.com/wiki/Missions_guide#Bad_Standings_Impacts"><span class="tocnumber">7</span> <span class="toctext">Bad Standings Impacts</span></a></li>
<li class="toclevel-1"><a href="http://wiki.eveonline.com/wiki/Missions_guide#Recovering_Bad_Standings"><span class="tocnumber">8</span> <span class="toctext">Recovering Bad Standings</span></a></li>
</ul>
<h3><a href="http://wiki.eveonline.com/wiki/Security_Status" target="_blank">Security Status</a></h3>
<p>Between those extremes of high and zero secure sectors are a large number of sectors with security <a title="Standing" href="http://wiki.eveonline.com/wiki/Standing">standing</a> somewhere between high and low or safe and unsafe as some people choose to call them. High security sectors are usually a considerable distance from the zero rated ones and in between are sectors that gradually go from high to low security. Systems that are rated 0.5 secure are viewed as the borders between imperial space and lawless space. Once you go into 0.4 or below, you will not be protected by <a title="CONCORD" href="http://wiki.eveonline.com/wiki/CONCORD">CONCORD</a>, though <a title="Sentry guns" href="http://wiki.eveonline.com/wiki/Sentry_guns">sentry guns</a> will still be active around stations and stargates.</p>
<p>Examples of criminal offenses:</p>
<dl>
<dd>
<ul>
<li>Destroying a law enforcement craft</li>
<li><a title="Pod" href="http://wiki.eveonline.com/wiki/Pod">Pod</a> Killing civilians</li>
<li>Destroying civilian craft</li>
<li>Attacking law enforcement craft</li>
<li>Attacking civilian craft</li>
</ul>
</dd>
</dl>
<p>It is worth mentioning that the above applies in all <a title="Empire Space" href="http://wiki.eveonline.com/wiki/Empire_Space">Empire space</a>, certain <a title="0.0" href="http://wiki.eveonline.com/wiki/0.0">0.0</a> systems included. It is only in non-Empire <a title="0.0" href="http://wiki.eveonline.com/wiki/0.0">0.0</a> space that one can commit a crime and completely get away with it.</p>
<p><a name="Security_status:_Empire_restrictions"></a></p>
<h3><span class="mw-headline">Security status: Empire restrictions</span></h3>
<ul>
<li>Below -2 = not in 1.0 sec systems</li>
<li>Below -2.5 = not in 0.9 sec systems</li>
<li>Below -3 = not in 0.8 sec systems</li>
<li>Below -3.5 = not in 0.7 systems</li>
<li>Below -4 = not in 0.6 systems</li>
<li>Below -4.5 = not in 0.5 systems</li>
<li>-5 or below = KOS in all empire.</li>
</ul>
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		<item>
		<title>EVE Online Damage Types</title>
		<link>http://www.lesnewski.net/blog/gaming/eve-online-damage-types/</link>
		<comments>http://www.lesnewski.net/blog/gaming/eve-online-damage-types/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 22:10:07 +0000</pubDate>
		<dc:creator>Mordozan</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Flagged]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[eve online damage types]]></category>

		<guid isPermaLink="false">http://www.lesnewski.net/blog/?p=254</guid>
		<description><![CDATA[Find damage types by faction, name, damage type to shoot/to resist. Maximize your dps while minimizing theirs means shooting with the correct ammo and using the shield, armor and structure resists to your advantage.  Chruker also has a plethora of eve information off the main page.]]></description>
			<content:encoded><![CDATA[<h4><a href="http://games.chruker.dk/eve_online/damage_types.php" target="_blank">Find damage types by faction, name, damage type to shoot/to resist.</a></h4>
<ul>
<li>Maximize your dps while minimizing theirs means shooting with the correct ammo and using the shield, armor and structure resists to your advantage.  <a href="http://games.chruker.dk/eve_online" target="_blank">Chruker also has a plethora of eve information off the main page.</a></li>
</ul>
<p style="padding-left: 30px;"><a href="http://games.chruker.dk/eve_online" target="_blank"><br />
</a></p>
]]></content:encoded>
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		<title>A Beginner&#8217;s Guide To Making ISK</title>
		<link>http://www.lesnewski.net/blog/gaming/a-beginners-guide-to-making-isk/</link>
		<comments>http://www.lesnewski.net/blog/gaming/a-beginners-guide-to-making-isk/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 13:42:22 +0000</pubDate>
		<dc:creator>Mordozan</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Flagged]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[beginners guide]]></category>
		<category><![CDATA[ISK]]></category>

		<guid isPermaLink="false">http://www.lesnewski.net/blog/?p=241</guid>
		<description><![CDATA[Akita T has a nice guide for beginner&#8217;s trying to fatten their wallets.  As my character is a month old, this is prime info. There are several good ways to make ISK, and there are a lot of bad ways to make ISK. Not &#8220;bad&#8221; in the sense that you don&#8217;t make any, but that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=774785">Akita T</a> has a nice guide for beginner&#8217;s trying to fatten their wallets.  As my character is a month old, this is prime info.</p>
<p>There are several good ways to make ISK, and there are a lot of bad ways to make ISK. Not &#8220;bad&#8221; in the sense that you don&#8217;t make any, but that you could easily do something else to get more.  <a href="http://pve-log.blogspot.com/2008/05/beginners-guide-to-making-isk.html" target="_blank">http://pve-log.blogspot.com/2008/05/beginners-guide-to-making-isk.html</a></p>
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